
DDeep Sea Fishy
Phaser.jsJavaScriptPiskelBeepBox
Eat or get eaten! Survive the depths and become the new alpha predator. Explore the pixelated fauna from small crabs over abyssal creatures to massive whales.
Created as a learning project in order to gain a deeper understanding of JavaScript and game development. This is my very first HTML5 game, achieved with the JavaScript framework phaser.
First version released on 20.07.2018, last update 31.03.2019. Noteworthy features are parallax scrolling, smooth growth and evolution steps of player model, two player local multiplayer. All assets are self created, using Piskel and Gimp for sprite creation, BeepBox for music composing.